Unreal engine Direct3D 11 renderer
Outdated compared to the latest d3d10 renderer
Port of the Direct3D 10 renderer to Direct3D 11. That's right, now Unreal 1 can be run on Direct3D 6, 7, 8, 9, 10, 11 and OpenGL. See the D3D10 renderer's page for more information.
- Runs on Direct3D 10 class hardware.
- Runs on Windows 7 or Windows Vista. For Vista, see this page.
- Currently no significant changes from D3D10 renderer.
Currently there's little reason to use this, unless you just want to run a D3D11 application for the heck of it. In the future I might move all renderer development to D3D11, either to utilize its new features or to increase hardware compatibility. It supports all operating systems and hardware D3D10 does, so that's a big pro, but I want to wait for the API to mature a little and for it to be present on more than very few Vista installs.